SINNER: Sacrifice for Redemption
DARK STAR · 2018 · $18.99 · Action · deal grade B
Measured on 2026-09-26 11:17 UTC, 9 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $196 to $294 per month
- Opportunity: $331 per month at x1.35 dormancy
- Estimated lifetime owners: 42.0k
- 65% positive across 1048 reviews · 2.4 reviews/month
Why it's flagged
- Developer silent for 23 months
- Studio quiet across its whole catalog
- Last discounted 1 months ago, 12 sales in the last 12 months
Analyst notes (AI-assisted)
Note written 2026-09-19; the live figures above take precedence over any numbers in it.
A 2018 action game from DARK STAR where players face dark-fantasy boss encounters with a permadeath twist and sacrifice mechanic.
SINNER carries solid four-figure monthly residuals despite inactive development and a dwindling player base, suggesting a niche audience still values its core design. The game's B-grade quality rating, 65% positive sentiment, and modest but consistent review activity indicate a completed title with genuine mechanical vision rather than an abandoned project. Opportunity exists for a patient publisher to either steward a quiet back-catalog earner or fund a focused balance patch and community engagement push to arrest decline; the franchise IP is owned outright, reducing licensing risk. Most realistic play: publishing.
- Risk: Peak concurrent players now near zero with only 3 in the last 30 days, suggesting the core audience has largely moved on and revival would require substantial marketing investment.
- Risk: Developer studio status flagged as fading with 23 months since last public communication, indicating maintenance-only support and no planned updates.
- Risk: Median playtime of 4.6 hours and 9% still-playing rate point to short content depth or high friction that may limit organic growth without substantial design work.
This case as Markdown · Estimates carry ±30-50% error per title.