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Infliction

Caustic Reality · 2018 · $19.99 · Adventure · deal grade D

Measured on 2026-10-05 10:20 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $439 to $659 per month
  • Opportunity: $549 per month at x1.00 dormancy
  • Estimated lifetime owners: 41.4k
  • 80% positive across 971 reviews · 5.1 reviews/month

Why it's flagged

  • Developer active, last post 5 months ago
  • Last discounted 0 months ago, 12 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-09-14; the live figures above take precedence over any numbers in it.

Infliction is a short first-person psychological horror adventure about uncovering domestic tragedy through environmental storytelling and light puzzle-solving.

Infliction sits in a narrow but durable niche: a completed, story-driven horror title with stable 80%+ positive sentiment and modest but consistent monthly residuals. The game has shipped over lifetime units and generates solid four-figure monthly residuals from a playerbase that skews toward horror enthusiasts and achievement hunters. It is not a blockbuster revival candidate, but could anchor a boutique horror bundle, support a publisher's backlist strategy, or serve as a proof-of-concept for a studio considering a spiritual successor or expanded universe. Most realistic play: publishing.

  • Risk: Ultra-short playtime and lack of replayability mean player lifetime value is capped once story is consumed; word-of-mouth growth has plateaued.
  • Risk: Nearly six years post-launch with minimal developer engagement (one post in the last year) and no recent content updates; future platform compatibility or engine maintenance unknown.
  • Risk: Developer appears to be a micro-studio (single title) with limited bandwidth for post-acquisition support or revival coordination.

This case as Markdown · Estimates carry ±30-50% error per title.