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Thief: Deadly Shadows

Ion Storm · 2007 · $8.99 · Action · deal grade B

Measured on 2026-09-26 23:10 UTC, 9 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $417 to $626 per month
  • Opportunity: $991 per month at x1.90 dormancy
  • Estimated lifetime owners: 177.0k
  • 81% positive across 2616 reviews · 10.8 reviews/month

Why it's flagged

  • No developer announcement on record, ever
  • Studio active elsewhere (5 titles tracked), so this one may welcome a partner
  • Store page localized in only 1 language(s)
  • Last discounted 1 months ago, 7 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-08-26; the live figures above take precedence over any numbers in it.

Thief: Deadly Shadows is a 2007 stealth-action game and the third entry in the flagship Thief franchise, built on an immersive-sim foundation with real-time infiltration mechanics.

A B-grade catalog title with solid residuals and durable community affection despite endemic technical debt. The game sustains meaningful monthly revenue with minimal upkeep cost, driven by franchise loyalists and bundle inclusion. Revival potential exists only if a rights holder commits to a community-patch integration and modern OS certification; standalone acquisition of this back-catalog asset is low-priority unless bundled with broader Thief IP consolidation. Most realistic play: watch.

  • Risk: Game requires community patch to run stably on modern systems; missing formal publisher support or official legacy fixes.
  • Risk: Franchise sentiment has shifted; it ranks below the original trilogy in player regard and sits dormant without active development or IP continuation.
  • Risk: Publisher (Eidos Interactive) has been absorbed into Embracer; developer (Ion Storm) is defunct; rights holder unclear and fragmentation risk is real.

This case as Markdown · Estimates carry ±30-50% error per title.