ResidualPlaybeta Open the radar

TTV2

Walter Machado · 2017 · $4.99 · Action · deal grade C

Measured on 2026-10-02 14:49 UTC, 3 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $918 to $1.4k per month
  • Opportunity: $1.1k per month at x1.00 dormancy
  • Estimated lifetime owners: 82.6k
  • 86% positive across 1580 reviews · 42.8 reviews/month

Why it's flagged

  • Developer active, last post 8 months ago
  • Studio active elsewhere (17 titles tracked), so this one may welcome a partner
  • Last discounted 1 months ago, 7 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-08-25; the live figures above take precedence over any numbers in it.

TTV2 is a fast-paced arcade action game where players navigate obstacle-filled screens against an encroaching vine wall, emphasizing skill-based difficulty and quick reflexes.

TTV2 maintains steady residual revenue despite minimal developer engagement, driven by strong positive sentiment (86%) and a devoted niche audience that appreciates its punishing arcade design. The title's longevity, fair difficulty curve, and cross-platform appeal (103 languages) suggest sustainable catalog value for a publisher seeking low-maintenance recurring revenue. However, the solo developer's infrequent updates and modest player base mean acquisition makes sense only as part of a larger indie bundle; standalone revival would require significant marketing investment to justify against current burn. Most realistic play: watch.

  • Risk: Solo developer with infrequent post cadence (one post in past year) raises bus-factor concerns for technical issues or platform compatibility breaks.
  • Risk: Current player base is tiny (39 now, 176 peak 30d) and plateaued; growth lever unclear without major feature overhaul or marketing campaign.
  • Risk: No cloud save, workshop support, or DLC monetization infrastructure limits post-launch engagement and revenue expansion paths.

This case as Markdown · Estimates carry ±30-50% error per title.