SIMULACRA
Kaigan Games OÜ · 2017 · $4.99 · Adventure · deal grade B
Measured on 2026-09-26 01:35 UTC, 10 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $269 to $403 per month
- Opportunity: $437 per month at x1.30 dormancy
- Estimated lifetime owners: 190.0k
- 90% positive across 4688 reviews · 12.5 reviews/month
Why it's flagged
- Developer active, last post 11 months ago
- Store page localized in only 2 language(s)
- Last discounted 3 months ago, 10 sales in the last 12 months
- Proven demand elasticity: x1.6 review velocity during past deep sales
Analyst notes (AI-assisted)
Note written 2026-09-15; the live figures above take precedence over any numbers in it.
SIMULACRA is a found-phone adventure game where you explore a missing person's device and uncover a branching narrative with multiple endings.
This 2017 indie title maintains solid residual revenue on minimal overhead, driven by durable word-of-mouth from YouTube discovery and strong core sentiment (90%+). The game's branching narrative and replayability appeal are genuine, but its dormant developer presence (last post 10 months ago) and tiny current player base suggest it's ripe for either a modest revival campaign targeting horror/narrative communities, or acquisition as a proven IP anchor for a catalog publisher seeking low-maintenance recurring revenue. The localization gap (25% untranslated, notably Simplified Chinese) and narrative opacity flagged by some players represent fixable friction points. Most realistic play: publishing.
- Risk: Seven-plus-year-old codebase may require triage against modern OS/API changes; cloud save infrastructure present but stability unknown.
- Risk: No discount activity in 12 months despite -1 elasticity reading suggests either pricing confidence or marketing stagnation; demand-testing would be prudent before major campaign spend.
- Risk: Critical path UX friction (player reports guide-dependent progression, ambiguous choice consequences) could suppress conversion in repositioning; tutorial or QoL pass may be prerequisite.
This case as Markdown · Estimates carry ±30-50% error per title.