Eliza
Zachtronics · 2019 · $14.99 · Indie · deal grade C
Measured on 2026-10-03 00:51 UTC, 3 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $148 to $221 per month
- Opportunity: $295 per month at x1.60 dormancy
- Estimated lifetime owners: 40.3k
- 91% positive across 1759 reviews · 2.3 reviews/month
Why it's flagged
- Developer silent for 3.9 years
- Studio active elsewhere (9 titles tracked), so this one may welcome a partner
- 43% of reviews come from key activations (excluded from revenue estimates)
- Last discounted 0 months ago, 7 sales in the last 12 months
- Proven demand elasticity: x1.5 review velocity during past deep sales
Analyst notes (AI-assisted)
Note written 2026-09-22; the live figures above take precedence over any numbers in it.
A narrative puzzle game about an AI therapist that blends interactive fiction with programmer-style logic challenges.
Eliza holds steady residual revenue and exceptional review health (90%+) despite dormancy since 2019, suggesting a quietly loyal niche audience. The 2-3 reviews per month pace and 75% still-playing ratio indicate organic word-of-mouth durability rather than decay. For a publisher or studio seeking low-risk catalog depth or a licensing play around AI ethics narratives, this represents proven critical goodwill with minimal ongoing friction. The main constraint is audience size: strong per-player satisfaction does not translate to blockbuster scale, so value lies in bundle strength, educational repositioning, or IP adjacency rather than standalone revival. Most realistic play: publishing.
- Risk: Peak concurrent players now in single digits; audience expansion would require external momentum (press, bundling, thematic marketing around AI themes).
- Risk: Nearly 46 months since last developer patch; engine or platform compatibility drift risk if mainstream audience acquisition is attempted.
- Risk: Zero discount promotions in the last 12 months and no developer posts in the same window suggest studio may be resource-constrained or focused elsewhere.
This case as Markdown · Estimates carry ±30-50% error per title.