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Lucifer Within Us

Kitfox Games · 2020 · $19.99 · Indie · deal grade B

Measured on 2026-09-26 13:07 UTC, 9 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $428 to $642 per month
  • Opportunity: $722 per month at x1.35 dormancy
  • Estimated lifetime owners: 25.4k
  • 74% positive across 765 reviews · 5.0 reviews/month

Why it's flagged

  • Developer silent for 14 months
  • Studio active elsewhere (3 titles tracked), so this one may welcome a partner
  • Last discounted 2 months ago, 9 sales in the last 12 months
  • Proven demand elasticity: x1.5 review velocity during past deep sales

Analyst notes (AI-assisted)

Note written 2026-09-08; the live figures above take precedence over any numbers in it.

A short detective deduction game with daemon-investigation mechanics and strong visual style, positioned as a spiritual successor to Ace Attorney.

Lucifer Within Us has built a loyal but small audience around a genuinely solid deduction engine and distinctive art direction; its core problem is scope, not craft. The game sits in the sweet spot for a modest expansion or sequel pitch: it's proven the concept works, residuals are steady if modest, and the studio is active. Best opportunity is a publishing/development partnership to fund a larger follow-up, rather than acquisition of this title alone. Licensees of detective or demon-investigation IPs should also monitor the IP space here. Most realistic play: publishing.

  • Risk: Player feedback is consistent: the game's brevity (median 2.3 hours) is a structural ceiling on willingness to pay full price, forcing reliance on discount promotions (9 in the last 12 months) and suppressing new player onboarding.
  • Risk: Multiple player reports cite PC optimization issues causing crashes and system overheating, which may be suppressing both long-term retention and negative review volume.
  • Risk: Developer communication has been quiet for over a year, with zero public posts in the past 12 months; clarity on studio roadmap and capacity is needed before committing resources.

This case as Markdown · Estimates carry ±30-50% error per title.