Wasteland 3
inXile Entertainment · 2020 · $39.99 · RPG · deal grade A
Measured on 2026-10-05 17:19 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $9.4k to $14.1k per month
- Opportunity: $18.8k per month at x1.60 dormancy
- Estimated lifetime owners: 692.0k
- 85% positive across 22460 reviews · 54.7 reviews/month
Why it's flagged
- Developer silent for 4.0 years
- Studio inactive: no public activity across 4 tracked titles
- Last discounted 0 months ago, 9 sales in the last 12 months
- Proven demand elasticity: x1.3 review velocity during past deep sales
Analyst notes (AI-assisted)
Note written 2026-08-25; the live figures above take precedence over any numbers in it.
A 2020 turn-based tactical CRPG from inXile Entertainment set in a post-apocalyptic Colorado, blending squad combat, choice-driven narrative, and dark humor.
Wasteland 3 holds a stable mid-four-figure monthly residual stream from a core audience of roughly half a million lifetime players who rate it highly and log substantial playtime. The title remains a genuine cult classic in the turn-based tactics space, outmatched by BG3 and DOS2 in polish but rarely mentioned in the same breath as "overlooked" despite genuine player affection. For a publisher seeking to revitalize a dormant franchise property or a studio evaluating a back-catalog acquisition, the combination of strong sentiment, active community engagement, and sustained engagement (median 92+ hours) signals untapped potential if structural issues (persistent bugs, late-game pacing) are addressed. Licensing or publishing rights may simplify a revival campaign more than acquisition alone. Most realistic play: publishing.
- Risk: Multiple reviewers report recurring, unresolved bugs including game-breaking range-attack soft locks, CPU core crashes, and mid-to-late-game stability issues that persist four years post-launch and deter full-price purchases.
- Risk: The genre has consolidated around BG3, Divinity: Original Sin 2, and Rogue Trader, each with significantly larger player bases; Wasteland 3 risks further marginalization without meaningful content or mechanical differentiators.
- Risk: Developer silence (no posts in 46 months) and minimal discount activity (8 promotions over 12 months, last only 1.4 months ago) suggest low investment velocity and possible resource reallocation away from live support.
This case as Markdown · Estimates carry ±30-50% error per title.