ResidualPlaybeta Open the radar

EMERGENCY 20

Sixteen Tons Entertainment · 2017 · $29.99 · Simulation · deal grade B

Measured on 2026-10-02 12:10 UTC, 3 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $1.5k to $2.2k per month
  • Opportunity: $3.0k per month at x1.60 dormancy
  • Estimated lifetime owners: 114.0k
  • 84% positive across 2182 reviews · 11.4 reviews/month

Why it's flagged

  • Developer silent for 7.2 years
  • Studio inactive: no public activity across 3 tracked titles
  • Last discounted 3 months ago, 2 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-08-25; the live figures above take precedence over any numbers in it.

A real-time strategy simulation where you manage emergency services across procedurally generated scenarios.

EMERGENCY 20 occupies a niche with solid lifetime revenue and an 84% positive rating, but developer inactivity and platform fragility limit its upside. The franchise has dormant brand recognition in the emergency-services-sim space; a revival angle makes sense only if a buyer can justify active maintenance. The title's slim current player base and Mac compatibility failures suggest technical debt is the primary barrier to growth, not market disinterest. Most realistic play: revival.

  • Risk: Reported crashes on Mac M2Pro under Rosetta indicate aging engine architecture incompatible with modern hardware.
  • Risk: Developer appears inactive: no recorded posts in 84+ months and only two discount campaigns in the past year.
  • Risk: Current player base is minimal; revival would require marketing spend and content investment to justify long-term platform support.

This case as Markdown · Estimates carry ±30-50% error per title.