ResidualPlaybeta Open the radar

Duck Season PC

Stress Level Zero · 2019 · $9.99 · Casual · deal grade B

Measured on 2026-09-26 07:26 UTC, 10 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $322 to $483 per month
  • Opportunity: $764 per month at x1.90 dormancy
  • Estimated lifetime owners: 41.3k
  • 94% positive across 1102 reviews · 7.5 reviews/month

Why it's flagged

  • No developer announcement on record, ever
  • Studio quiet across its whole catalog
  • Store page localized in only 1 language(s)
  • Last discounted 3 months ago, 5 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-09-06; the live figures above take precedence over any numbers in it.

Duck Season PC is a single-player horror game that reimagines the classic Duck Hunt arcade formula as a first-person psychological thriller set in a 1980s living room.

Duck Season occupies a rare niche: a finished, polished indie horror title with strong critical sentiment (94% positive) and modest but steady residuals around $450/mo, yet it operates with zero active discounting and minimal developer engagement. The game's appeal spans casual horror fans and VR crossover audiences, making it a credible acquisition target for publishers seeking catalog depth in the horror category, or a licensing opportunity for merchandising or streaming rights tied to its distinctive retro aesthetic. However, the developer studio is flagged as fading and the title generates minimal organic buzz today, suggesting acquisition makes sense only if bundled into a larger portfolio or revived with fresh marketing. Most realistic play: acquisition.

  • Risk: Extremely low concurrent player base (3 players now, 6 peak last 30 days) and zero reviews per month in recent periods suggest the game has reached terminal dormancy despite positive sentiment.
  • Risk: Built in 2019 with no cloud save, trading cards, or workshop support; engine and platform compatibility risk if left unpatched as Steam and OS update cycles advance.
  • Risk: Developer studio status is fading with no public activity; acquisition would require assumption of all maintenance and support responsibilities with no internal institutional knowledge.

This case as Markdown · Estimates carry ±30-50% error per title.