EMERGENCY 4 Deluxe
Sixteen Tons Entertainment · 2018 · $17.99 · Simulation · deal grade B
Measured on 2026-10-02 12:16 UTC, 3 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $1.2k to $1.8k per month
- Opportunity: $2.4k per month at x1.60 dormancy
- Estimated lifetime owners: 102.0k
- 93% positive across 2087 reviews · 15.6 reviews/month
Why it's flagged
- Developer silent for 7.2 years
- Studio inactive: no public activity across 3 tracked titles
- Store page localized in only 3 language(s)
- Last discounted 0 months ago, 2 sales in the last 12 months
Analyst notes (AI-assisted)
Note written 2026-08-25; the live figures above take precedence over any numbers in it.
A 2018 emergency-services simulation with strong mod support and a dedicated player base that continues generating modest residuals six years post-launch.
Emergency 4 Deluxe occupies a rare niche: a B-grade sim with 93% positive sentiment, stable monthly revenue in the low four figures, and an active modding community that extends its shelf life. The studio is inactive, but the game's 29.5-hour median playtime and 83% encore-play rate suggest organic demand unmet by competitors. A publisher or platform keen to capitalize on niche simulation IP with minimal dev overhead should evaluate acquisition; a revival campaign targeting mod-friendly communities could unlock the opportunity figure without major content spend. Most realistic play: acquisition.
- Risk: Last developer post was 85 months ago; engine modernization and platform compliance (cloud saves, newer OS support) may require external resource.
- Risk: Peak concurrent players now sit at 203 in a 30-day window; mainstream adoption appears capped by genre and age, limiting ceiling on growth campaigns.
- Risk: Only two discount promotions run in 12 months and last deep sale was 15 months ago; pricing inertia or flagging visibility may indicate low organic search or storefront placement.
This case as Markdown · Estimates carry ±30-50% error per title.