Good Pizza, Great Pizza - Cooking Simulator Game
TapBlaze · 2023 · $9.99 · Casual · deal grade C
Measured on 2026-09-23 11:34 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $2.7k to $4.1k per month
- Opportunity: $3.4k per month at x1.00 dormancy
- Estimated lifetime owners: 251.0k
- 88% positive across 6785 reviews · 54.5 reviews/month
Why it's flagged
- Developer active, last post 0 months ago
Analyst notes (AI-assisted)
Note written 2026-08-25; the live figures above take precedence over any numbers in it.
A casual pizza-shop management and decoration sim ported from mobile to PC in 2023, built on free-to-play mechanics with optional cosmetic purchases.
Good Pizza, Great Pizza occupies a stable niche in the comfort-game market with steady residual revenue and strong positive sentiment, but the PC port retains the mobile monetization model that alienates some core audiences. The title is not dying, but it is quiet: no discounts in 48 months, no developer communication in weeks, and a small concurrent player base suggest the studio is in maintenance mode rather than growth mode. For a publisher seeking a backlist title with reliable soft earnings and a loyal multi-platform fanbase, this is a low-risk hold; for someone seeking to revive or expand the franchise, the friction around cosmetic costs and recent crash reports present friction points worth addressing. Most realistic play: watch.
- Risk: Multiple recent reviews report crashes on PC after random play sessions, suggesting either a regression in a recent update or platform-specific stability issues that may require engineering attention.
- Risk: The PC version is undercut by the free mobile original, and players openly note the monetization parity between both; this cannibalization limits PC upside unless the paid version offers distinct content or experience.
- Risk: Developer radio silence for ~8 days and zero discount activity in four years hint at passive stewardship; unclear if the studio is scaling back or if a parent entity is quietly managing the IP.
This case as Markdown · Estimates carry ±30-50% error per title.