INSOMNIA: The Ark
Mono Studio · 2018 · $29.99 · Action · deal grade B
Measured on 2026-09-23 16:26 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $292 to $438 per month
- Opportunity: $474 per month at x1.30 dormancy
- Estimated lifetime owners: 47.8k
- 59% positive across 1267 reviews · 2.3 reviews/month
Why it's flagged
- Developer active, last post 3 months ago
- Store page localized in only 2 language(s)
Analyst notes (AI-assisted)
Note written 2026-09-12; the live figures above take precedence over any numbers in it.
A survival-horror narrative game set aboard a generation ship, blending Blade Runner-like sci-fi storytelling with resource management and psychological pressure.
INSOMNIA sits in a quiet zone: modest residual revenue with a devoted but tiny remaining playerbase, mediocre Steam visibility, and no promotional activity in over a year. The 59% positive rating and strong story praise suggest the core design has merit, but the low current player count and lack of developer engagement signal this title has exhausted its initial market without ever reaching mainstream scale. Best suited for a publisher seeking a dormant IP with world-building bones worth reviving, or a studio hunting a complete narrative framework to port or adapt. Most realistic play: publishing.
- Risk: Zero current players and only three peak logins in the last 30 days suggest the live multiplayer or community loop, if any exists, is effectively extinct.
- Risk: Built 77 months ago; engine, middleware and platform APIs may require modernization to meet current storefront standards or cross-platform porting.
- Risk: No discount activity in 12 months and no recent developer posts leave unclear whether the studio is still actively maintaining the title or willing to negotiate revival support.
This case as Markdown · Estimates carry ±30-50% error per title.