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Neo Cab

Chance Agency · 2019 · $14.99 · Adventure · deal grade D

Measured on 2026-09-23 13:10 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $577 to $866 per month
  • Opportunity: $722 per month at x1.00 dormancy
  • Estimated lifetime owners: 86.6k
  • 79% positive across 2901 reviews · 9.0 reviews/month

Why it's flagged

  • Developer active, last post 5 months ago

Analyst notes (AI-assisted)

Note written 2026-09-13; the live figures above take precedence over any numbers in it.

Neo Cab is a narrative-driven cyberpunk taxi game where you pick up passengers and navigate emotional regulation mechanics that gate dialogue choices.

Neo Cab occupies a quiet niche in indie narrative adventure: steady monthly residuals in the low hundreds, a devoted core audience (78% positive, 40% still playing), and a mechanically coherent story that reviewers respect even when they wish it offered more player agency. The game's IP is original, the studio is active, and the emotional-regulation design has found advocates among neurodivergent players. This is neither a blockbuster revival candidate nor a neglected gem, but a solid, patient earner suitable for publishers seeking catalog depth or developers interested in a proven small-team narrative template. Most realistic play: watch.

  • Risk: Narrative adventure is a crowded segment; without major IP backing or a substantial gameplay loop, growth is capped and audience acquisition costs remain high.
  • Risk: The 3D character animation and visual-novel hybrid tech are studio-proprietary and non-standard; porting or updating will require significant engineering lift.
  • Risk: The emotional-gating mechanic is divisive: a core strength for players who embrace it, a dealbreaker for those expecting traditional branching narrative.

This case as Markdown · Estimates carry ±30-50% error per title.