ResidualPlaybeta Open the radar

UNDER NIGHT IN-BIRTH Exe:Late[cl-r]

FRENCH-BREAD · 2018 · $24.99 · Action · deal grade B

Measured on 2026-10-05 18:49 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $235 to $352 per month
  • Opportunity: $543 per month at x1.85 dormancy
  • Estimated lifetime owners: 141.0k
  • 94% positive across 3867 reviews · 2.2 reviews/month

Why it's flagged

  • Developer silent for 6.5 years
  • Studio active elsewhere (4 titles tracked), so this one may welcome a partner
  • Last discounted 6 months ago, 5 sales in the last 12 months
  • Proven demand elasticity: x1.4 review velocity during past deep sales

Analyst notes (AI-assisted)

Note written 2026-08-25; the live figures above take precedence over any numbers in it.

UNDER NIGHT IN-BIRTH Exe:Late[cl-r] is a 2D fighting game by French Bread published by Arc System Works.

This title sits in a quiet lane: a niche fighting game with a solid 94% positive rating and nearly three-quarters of a million lifetime revenue, yet current monthly residuals clock in around $782/mo with a tiny active player count. The game has strong community sentiment (97.6% recent positive) and continues to attract new reviews at a modest but steady rate. For a publisher or studio already invested in fighting-game IP or looking to bulk catalog acquisitions, this represents low-friction recurring cash with minimal support overhead; for a standalone acquirer, the appeal depends entirely on whether the fighting-game audience and associated Discord communities represent strategic value. Most realistic play: acquisition.

  • Risk: Extremely small concurrent playerbase (3 players now, 12 peak in past 30d) means the multiplayer experience depends on matchmaking patience and regional player density.
  • Risk: No developer communication for over 76 months and no posts to community in the past year signal effectively static maintenance mode; bug fixes or balance patches appear unlikely without significant new investment.
  • Risk: Fighting-game genre suffers from network effects; a dormant title risks losing even niche communities to more actively supported competitors in the same space.

This case as Markdown · Estimates carry ±30-50% error per title.