ResidualPlaybeta Open the radar

HROT

Spytihněv · 2023 · $19.99 · Action · deal grade A

Measured on 2026-09-26 00:13 UTC, 10 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $3.6k to $5.5k per month
  • Opportunity: $5.9k per month at x1.30 dormancy
  • Estimated lifetime owners: 213.0k
  • 96% positive across 6526 reviews · 36.6 reviews/month

Why it's flagged

  • Developer active, last post 7 months ago
  • Studio active elsewhere (3 titles tracked), so this one may welcome a partner
  • Store page localized in only 2 language(s)
  • Last discounted 0 months ago, 8 sales in the last 12 months
  • Proven demand elasticity: x1.3 review velocity during past deep sales

Analyst notes (AI-assisted)

Note written 2026-08-25; the live figures above take precedence over any numbers in it.

A solo-dev retro first-person shooter set in post-Soviet Czechoslovakia, blending tight boomer-shooter gunplay with absurdist Czech culture and hidden recipes.

HROT has achieved a rare feat: sustained residual income on a non-mainstream title through exceptional word-of-mouth and community enthusiasm. The 96% positive sentiment, consistent monthly revenue, and strong review velocity suggest loyal core retention, despite low concurrent players. For a boutique publisher or revivalist focused on cult-classic FPS franchises, the game's tight design, zero technical debt, and proven audience represent a low-risk catalog acquisition; for a larger studio, licensing the IP or commissioning a spiritual successor could tap an underserved niche that mainstream FPS studios ignore. Most realistic play: acquisition.

  • Risk: Boomer-shooter genre is crowded; sustained growth unlikely without major marketing push or sequel announcement.
  • Risk: Solo-dev title with minimal team infrastructure; transition to larger org or live-service model may dilute the singular creative voice that defines its appeal.
  • Risk: Build is now 20+ months old with minimal recent patches; engine refresh or porting to new platforms would require moderate dev investment.

This case as Markdown · Estimates carry ±30-50% error per title.