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Heaven Will Be Mine

Pillow Fight · 2018 · $14.99 · Indie · deal grade B

Measured on 2026-09-23 17:28 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $398 to $597 per month
  • Opportunity: $647 per month at x1.30 dormancy
  • Estimated lifetime owners: 35.6k
  • 92% positive across 806 reviews · 6.2 reviews/month

Why it's flagged

  • Developer active, last post 1 months ago
  • Studio active elsewhere (2 titles tracked), so this one may welcome a partner
  • Store page localized in only 1 language(s)

Analyst notes (AI-assisted)

Note written 2026-09-10; the live figures above take precedence over any numbers in it.

A narrative-driven indie visual novel about three Soviet lesbian cosmonauts piloting competing mecha in a near-future space opera.

Heaven Will Be Mine has quietly sustained a devoted, high-engagement audience across six years on Steam with minimal marketing lift. Its 92% positive ratio, strong replay value (median 9+ hours), and niche but passionate community signal durable IP potential in the visual-novel and queer-gaming spaces. The title is a candidate for licensing expansion (animation, merchandise, or tabletop adaptation) or for a larger publisher to fund a sequel or spin-off within the established universe. Most realistic play: licensing.

  • Risk: Niche audience appeal (primarily queer players and visual-novel enthusiasts) limits mainstream breakout potential and makes traditional retail expansion risky.
  • Risk: No workshop support, cloud saves, or trading cards suggests lighter platform integration; engine or localization updates may be needed for console ports.
  • Risk: Developer remains active but with minimal public engagement (one post in 9 months); unclear whether they retain capacity or appetite for expanded IP projects.

This case as Markdown · Estimates carry ±30-50% error per title.