Lost Flame
Bartosz Bojarowski · 2026 · $13.99 · Indie · deal grade B
Measured on 2026-10-01 16:07 UTC, 4 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $617 to $925 per month
- Opportunity: $1.0k per month at x1.30 dormancy
- Estimated lifetime owners: 6.8k
- 97% positive across 180 reviews · 6.6 reviews/month
Why it's flagged
- Developer active, last post 6 months ago
- Store page localized in only 1 language(s)
- Last discounted 3 months ago, 3 sales in the last 12 months
Analyst notes (AI-assisted)
Note written 2026-09-04; the live figures above take precedence over any numbers in it.
Lost Flame is a single-player indie action game with demanding combat and deep mechanical mastery, released in 2026.
This is a quiet performer with exceptional retention metrics (median 51 hours, 96.5% positive sentiment) and solid residual revenue despite minimal marketing footprint. The title has attracted a small but deeply engaged audience; the developer is active and responsive. For a publisher seeking catalog depth in the hardcore indie action space, or a studio considering a revival push with localization and community engagement, the foundation is exceptionally clean. The main constraint is a tiny current player base and zero discount history, suggesting either recent launch or years of dormancy with no promotional leverage remaining. Most realistic play: revival.
- Risk: Extremely small active player base (single-digit peak monthly) suggests the game has not yet found its audience or has already exhausted initial interest.
- Risk: No discount promotions in 12 months and negative months_since_discount may indicate technical inability to discount or a deliberate pricing strategy that limits new-player acquisition.
- Risk: Single-language release (English only, 100% localization gap) and lack of trading cards, cloud save, or workshop features may limit discoverability and long-term engagement.
This case as Markdown · Estimates carry ±30-50% error per title.