Mark of the Ninja: Remastered
Klei Entertainment · 2018 · $19.99 · Action · deal grade B
Measured on 2026-10-02 06:53 UTC, 4 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $2.2k to $3.3k per month
- Opportunity: $4.4k per month at x1.60 dormancy
- Estimated lifetime owners: 329.0k
- 96% positive across 6953 reviews · 25.6 reviews/month
Why it's flagged
- Developer silent for 7.7 years
- Studio active elsewhere (10 titles tracked), so this one may welcome a partner
- Last discounted 0 months ago, 6 sales in the last 12 months
- Proven demand elasticity: x1.6 review velocity during past deep sales
Analyst notes (AI-assisted)
Note written 2026-08-25; the live figures above take precedence over any numbers in it.
Mark of the Ninja: Remastered is a 2D stealth-action platformer from Klei Entertainment where players infiltrate levels using gadgets, parkour, and nonlethal takedowns with high replay value through emergent level design.
This 2018 remaster sits in a comfortable middle ground: strong critical reception (96% positive, solid four-figure monthly residuals), a proven IP with a dedicated core audience, and zero developer communication for over two years. For a publisher seeking a low-risk catalog acquisition with established player affection and minimal live-service overhead, this is undervalued. The primary opportunity is a modest revival push (platform updates, accessibility fixes, community engagement) or as a publishing refresh to extend shelf life in emerging markets and subscription services. Most realistic play: publishing.
- Risk: Multiple players report Steam Deck crashes at 15-30 minute intervals; platform parity and stability may require engineering investment.
- Risk: Mainstream discoverability remains low despite A-grade metrics; no developer posts in the last 18+ months signals bandwidth constraints at Klei.
- Risk: Control feedback described as clunky by some players; onboarding friction in early levels may limit conversion from wishlists.
This case as Markdown · Estimates carry ±30-50% error per title.