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Chef: A Restaurant Tycoon Game

Innervoid Interactive · 2020 · $19.99 · Simulation · deal grade B

Measured on 2026-10-02 18:07 UTC, 3 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $199 to $299 per month
  • Opportunity: $398 per month at x1.60 dormancy
  • Estimated lifetime owners: 55.5k
  • 73% positive across 1498 reviews · 2.3 reviews/month

Why it's flagged

  • Developer silent for 2.4 years
  • Studio active elsewhere (2 titles tracked), so this one may welcome a partner
  • Last discounted 0 months ago, 9 sales in the last 12 months
  • Proven demand elasticity: x2.3 review velocity during past deep sales

Analyst notes (AI-assisted)

Note written 2026-09-18; the live figures above take precedence over any numbers in it.

A restaurant management sim where you build and optimize dining establishments through recipe creation and staff management.

Chef sits in a quiet but sustainable niche: solid mid-range residuals on a lean live-ops footprint, with a modest but engaged core (55% retention, 73% positive). The game has seen zero discounting and zero developer engagement for nearly two years, signaling either stable autopilot or genuine abandonment. For a small publisher or indie studio, the IP and mechanics warrant light revival investment (content drops, tutorial polish, social marketing); for a larger platform, the dormancy and single-digit concurrent players make it a watch-and-wait rather than a buy-now opportunity. Most realistic play: revival.

  • Risk: Onboarding friction is real: one reviewer refunded after hitting slow pacing and weak tutorial.
  • Risk: No developer updates in 28 months despite active DLC; tech debt and platform compliance risk may be growing.
  • Risk: Minimal concurrent players and zero platform visibility suggest organic discovery has flatlined.

This case as Markdown · Estimates carry ±30-50% error per title.