ResidualPlaybeta Open the radar

Project Wingman

Sector D2 · 2020 · $24.99 · Action · deal grade A

Measured on 2026-09-24 10:40 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $15.3k to $23.0k per month
  • Opportunity: $25.9k per month at x1.35 dormancy
  • Estimated lifetime owners: 739.0k
  • 94% positive across 22329 reviews · 142.6 reviews/month

Why it's flagged

  • Developer silent for 22 months
  • Studio quiet across its whole catalog
  • Last discounted 0 months ago, 8 sales in the last 12 months
  • Proven demand elasticity: x1.5 review velocity during past deep sales

Analyst notes (AI-assisted)

Note written 2026-08-25; the live figures above take precedence over any numbers in it.

An indie arcade fighter-jet action game that improves on Ace Combat's formula with tighter gameplay, memorable characters, and a VR mode.

Project Wingman has generated solid lifetime revenue from a devoted core audience despite zero promotional activity in over a year and a fading studio. The 93% positive rating, strong player retention at 80%, and consistent monthly residuals suggest a self-sustaining catalog asset with proven appeal to aircraft-combat fans starved for content post-AC7. For a publisher seeking low-risk catalog depth or a studio wanting a completed, polished IP with sequel potential, this represents underexploited intellectual property; for a multiplayer revival play, the single-player focus limits scope. Most realistic play: acquisition.

  • Risk: Highly specialized audience (fighter-jet enthusiasts); limited addressable market outside the Ace Combat fanbase.
  • Risk: VR support adds technical debt; future platform fragmentation may increase maintenance burden.
  • Risk: Developer studio marked 'fading' with one title and no public posts in 20+ months; acquisition does not include active development partnership.

This case as Markdown · Estimates carry ±30-50% error per title.