ResidualPlaybeta Open the radar

Stronghold: Warlords

Firefly Studios · 2021 · $39.99 · Simulation · deal grade B

Measured on 2026-10-05 05:03 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $2.8k to $4.2k per month
  • Opportunity: $4.8k per month at x1.35 dormancy
  • Estimated lifetime owners: 178.0k
  • 65% positive across 5332 reviews · 14.2 reviews/month

Why it's flagged

  • Developer silent for 14 months
  • Studio active elsewhere (10 titles tracked), so this one may welcome a partner
  • Last discounted 0 months ago, 11 sales in the last 12 months
  • Proven demand elasticity: x1.3 review velocity during past deep sales

Analyst notes (AI-assisted)

Note written 2026-09-03; the live figures above take precedence over any numbers in it.

Stronghold: Warlords is a 2021 medieval real-time strategy and castle-building sim set in East Asia, blending resource management, diplomacy, and tactical combat across story-driven campaigns.

Warlords occupies an underserved niche: a modern Stronghold title with solid residual revenue and a durable owner base, yet flying below mainstream radar. The IP is owned and actively developed by Firefly Studios (no third-party licensing concerns), and community sentiment has drifted slightly positive despite mid-launch friction. For a mid-market publisher or a developer seeking catalog depth, this represents a low-risk acquisition with modest but stable monthly revenue and room for a focused content or platform push. Most realistic play: acquisition.

  • Risk: RTS and castle-building genres have contracted since Warlords' 2021 debut; audience growth is unlikely without external marketing or influencer adoption.
  • Risk: Mid-game crash reports appear in reviews; technical debt may require engineering resources before revival or porting efforts.
  • Risk: Game is positioned as a thematic departure from classic Stronghold entries, creating identity friction with legacy franchise fans and limiting cross-promotion upside.

This case as Markdown · Estimates carry ±30-50% error per title.