ResidualPlaybeta Open the radar

Vellum

Alvios Games · 2025 · $19.99 · Action · deal grade B

Measured on 2026-10-02 15:15 UTC, 3 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $1.5k to $2.3k per month
  • Opportunity: $2.5k per month at x1.30 dormancy
  • Estimated lifetime owners: 51.6k
  • 90% positive across 1479 reviews · 11.3 reviews/month

Why it's flagged

  • Developer active, last post 0 months ago
  • Store page localized in only 1 language(s)
  • Last discounted 0 months ago, 12 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-08-31; the live figures above take precedence over any numbers in it.

Vellum is a stylized action roguelike with solo and cooperative multiplayer, built around flow-state mechanics and replayability.

Vellum sits in a quiet pocket of the market: 90% positive sentiment, solid residual revenue, and a small but devoted player base that actively requests quality-of-life improvements rather than abandoning the game. The developer has maintained the title through 2025 with no discount promotions and remains actively engaged. For a publisher or acquirer, this represents a low-risk catalog entry with upside in localization, content drops, and cross-promotional marketing to roguelike audiences who already know the genre. Most realistic play: publishing.

  • Risk: Roguelike action space is crowded; differentiation relies on word-of-mouth rather than mainstream recognition, limiting viral growth potential.
  • Risk: Fog visibility complaint in Epic Poetry endless mode suggests UX refinement needs; unpatched quality-of-life issues may slow engagement growth.
  • Risk: Very small current player base and zero promotions in 12 months indicates dormant marketing; revival campaigns may require significant outreach investment.

This case as Markdown · Estimates carry ±30-50% error per title.