CHANGE: A Homeless Survival Experience
Delve Interactive · 2020 · $19.99 · Adventure · deal grade B
Measured on 2026-10-02 02:38 UTC, 4 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $1.4k to $2.2k per month
- Opportunity: $2.5k per month at x1.35 dormancy
- Estimated lifetime owners: 105.0k
- 91% positive across 2866 reviews · 16.9 reviews/month
Why it's flagged
- Developer silent for 16 months
- Studio quiet across its whole catalog
- Last discounted 0 months ago, 10 sales in the last 12 months
- Proven demand elasticity: x1.4 review velocity during past deep sales
Analyst notes (AI-assisted)
Note written 2026-08-25; the live figures above take precedence over any numbers in it.
A roguelike survival game that puts the player in the shoes of a homeless person navigating resource scarcity, hunger, and systemic obstacles.
CHANGE carries a quiet but durable audience: solid two-figure monthly residuals with a 91% positive rating and median playtime pushing 17 hours suggests engaged players who prize the game's emotional specificity and replay loops. The studio is fading and the title is dormant in marketing, making it a low-friction acquisition target for a publisher seeking a thematically distinctive IP with proven longevity. Best suited for a partner with mission-driven positioning or indie catalog depth who can reinvest in marketing and platform expansion without chasing blockbuster returns. Most realistic play: acquisition.
- Risk: Thematic heaviness (homelessness, survival desperation) limits mainstream appeal; audience self-selects for indie and socially conscious players, not general market.
- Risk: Solo developer from a now-fading studio; codebase and design documentation maturity unknown, and content expansion or platform ports would require external engineering.
- Risk: No recent developer communication and only one title in catalog suggests limited institutional support for post-acquisition updates or community management.
This case as Markdown · Estimates carry ±30-50% error per title.