ResidualPlaybeta Open the radar

Simmiland

Sokpop Collective · 2018 · $4.99 · Indie · deal grade B

Measured on 2026-10-05 03:41 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $158 to $237 per month
  • Opportunity: $375 per month at x1.90 dormancy
  • Estimated lifetime owners: 90.2k
  • 87% positive across 1958 reviews · 7.4 reviews/month

Why it's flagged

  • Developer silent for 4.3 years
  • Studio active elsewhere (11 titles tracked), so this one may welcome a partner
  • Store page localized in only 1 language(s)
  • Last discounted 0 months ago, 9 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-09-19; the live figures above take precedence over any numbers in it.

A cozy puzzle-driven management sim from Sokpop Collective where you build and optimize a village through card-based powers and discovery.

Simmiland sits in a quiet pocket of the catalog, pulling solid low-to-mid four-figure monthly residuals from a small but deeply engaged player base that skews toward puzzle and optimization fans. The 86% positive score, high completion rate, and strong review volume relative to concurrent players suggest the title has found its audience and holds it well. For a publisher or studio seeking catalog depth in the indie management genre, or a developer mining Sokpop's proven formula for a sequel or spiritual successor, this is a clean, low-maintenance revenue stream with room for a localization push (Simplified Chinese reviews represent a quarter of all feedback, yet the game ships in English only). Most realistic play: publishing.

  • Risk: Mac build has known signing and cloud-save issues that may deter platform completionists and limit growth on that OS.
  • Risk: Extremely niche puzzle-optimization audience; high elasticity and low concurrent player count mean growth is ceiling-bound without major design or marketing refresh.
  • Risk: Developer has posted no public updates in roughly 50 months, suggesting no active development pipeline for patches, balance, or content.

This case as Markdown · Estimates carry ±30-50% error per title.