Simmiland
Sokpop Collective · 2018 · $4.99 · Indie · deal grade B
Measured on 2026-10-05 03:41 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $158 to $237 per month
- Opportunity: $375 per month at x1.90 dormancy
- Estimated lifetime owners: 90.2k
- 87% positive across 1958 reviews · 7.4 reviews/month
Why it's flagged
- Developer silent for 4.3 years
- Studio active elsewhere (11 titles tracked), so this one may welcome a partner
- Store page localized in only 1 language(s)
- Last discounted 0 months ago, 9 sales in the last 12 months
Analyst notes (AI-assisted)
Note written 2026-09-19; the live figures above take precedence over any numbers in it.
A cozy puzzle-driven management sim from Sokpop Collective where you build and optimize a village through card-based powers and discovery.
Simmiland sits in a quiet pocket of the catalog, pulling solid low-to-mid four-figure monthly residuals from a small but deeply engaged player base that skews toward puzzle and optimization fans. The 86% positive score, high completion rate, and strong review volume relative to concurrent players suggest the title has found its audience and holds it well. For a publisher or studio seeking catalog depth in the indie management genre, or a developer mining Sokpop's proven formula for a sequel or spiritual successor, this is a clean, low-maintenance revenue stream with room for a localization push (Simplified Chinese reviews represent a quarter of all feedback, yet the game ships in English only). Most realistic play: publishing.
- Risk: Mac build has known signing and cloud-save issues that may deter platform completionists and limit growth on that OS.
- Risk: Extremely niche puzzle-optimization audience; high elasticity and low concurrent player count mean growth is ceiling-bound without major design or marketing refresh.
- Risk: Developer has posted no public updates in roughly 50 months, suggesting no active development pipeline for patches, balance, or content.
This case as Markdown · Estimates carry ±30-50% error per title.