Glass Masquerade 2: Illusions
Onyx Lute · 2019 · $4.99 · Casual · deal grade B
Measured on 2026-10-05 18:42 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $305 to $458 per month
- Opportunity: $515 per month at x1.35 dormancy
- Estimated lifetime owners: 115.0k
- 90% positive across 3240 reviews · 14.2 reviews/month
Why it's flagged
- Developer silent for 13 months
- Studio active elsewhere (4 titles tracked), so this one may welcome a partner
- Last discounted 0 months ago, 8 sales in the last 12 months
Analyst notes (AI-assisted)
Note written 2026-09-16; the live figures above take precedence over any numbers in it.
Glass Masquerade 2: Illusions is a stained-glass jigsaw puzzle game with a surreal art theme, dual difficulty modes, and five DLC expansions.
This casual puzzler sits in a quiet but profitable zone: modest residual revenue ($286/mo mid-estimate) with strong community sentiment (90%+ positive) and a tiny active player base that still writes reviews. The franchise appears durable across four titles under one studio. For a small publisher or revival-focused buyer, the dormant discount strategy (zero promotions in 12 months) and untapped merchandising/licensing potential around its distinctive visual IP may justify a catalog acquisition or a focused content refresh to reignite passive sales. Most realistic play: acquisition.
- Risk: Casual puzzle genre is saturated; players gravitate to free-to-play or battle-pass models, making a $4.99 price point harder to justify at scale.
- Risk: Single-player offline puzzle title has no live-service moat; revivals depend on marketing or platform algorithmic placement rather than gameplay innovation.
- Risk: Developer has posted only once in the last year; studio capacity or strategic focus unclear, suggesting low velocity for post-acquisition support or updates.
This case as Markdown · Estimates carry ±30-50% error per title.