The Textorcist: The Story of Ray Bibbia
Morbidware · 2019 · $14.99 · Action · deal grade B
Measured on 2026-10-04 22:06 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $263 to $395 per month
- Opportunity: $593 per month at x1.80 dormancy
- Estimated lifetime owners: 46.6k
- 81% positive across 1711 reviews · 4.1 reviews/month
Why it's flagged
- Developer active, last post 5 months ago
- Studio active elsewhere (2 titles tracked), so this one may welcome a partner
- Store page localized in only 2 language(s)
- No Steam discount in 4.0 years (deepest tracked: -0%)
Analyst notes (AI-assisted)
Note written 2026-09-12; the live figures above take precedence over any numbers in it.
A 2019 bullet-hell typing game where players dodge projectiles while typing words to exorcise demons, blending dexterity and speed-typing mechanics.
The Textorcist occupies a narrow but devoted niche: players with strong touch-typing skills who enjoy masochistic difficulty curves find it compelling, evidenced by 81% positive sentiment and 80% still-playing rates despite minimal active promotion. The title generates solid four-figure monthly residuals with negligible marketing spend and enjoys a mid-sized owner base, making it an attractive catalog hold or DLC expansion opportunity for publishers seeking low-risk evergreen revenue. Revival potential is limited by its intentional design ceiling, but the franchise IP and pixel aesthetic have licensing potential in adjacent media. Most realistic play: watch.
- Risk: Extremely narrow audience: the game explicitly requires competent touch-typing and penalizes controller play, excluding mainstream players and creating a self-selecting community hostile to difficulty balancing.
- Risk: No cloud save, workshop support, or recent developer activity suggests limited technical maintenance capacity; a port or platform expansion would require external engineering investment.
- Risk: Four years without discounts and no promotional cadence indicate publisher deprioritization; revitalizing sales would conflict with the niche positioning that keeps residuals stable.
This case as Markdown · Estimates carry ±30-50% error per title.