ResidualPlaybeta Open the radar

Sparklite

Red Blue Games · 2019 · $24.99 · Action · deal grade B

Measured on 2026-10-04 15:55 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $335 to $503 per month
  • Opportunity: $670 per month at x1.60 dormancy
  • Estimated lifetime owners: 19.0k
  • 78% positive across 684 reviews · 3.1 reviews/month

Why it's flagged

  • Developer silent for 6.3 years
  • Studio inactive: no public activity across 1 tracked titles
  • Last discounted 0 months ago, 11 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-09-14; the live figures above take precedence over any numbers in it.

A pixel-art Zelda-like action-adventure with roguelike progression systems and a colorful, charming art style.

Sparklite maintains solid residual engagement and a modest but loyal player base nearly six years post-launch, driven by strong pixel-art presentation and accessible roguelike mechanics that resonate with indie-adjacent audiences. The game's 78% positive sentiment, consistent review activity, and $325/mo residual revenue suggest quiet but viable long-tail appeal, though the developer's dormant status and narrow monetization ceiling limit revival upside without fresh content or platform expansion. Most realistic play: watch.

  • Risk: Developer Red Blue Games is inactive (75+ months without public communication), raising questions about code maintenance, engine support, and rights availability for any future work.
  • Risk: Pixel-art roguelike-Zelda hybrids are an extremely crowded subgenre; the game's mid-tier position and declining peak-concurrent players suggest limited room for organic growth.
  • Risk: No workshop integration and minimal localization coverage (26% gap, especially weak in Brazilian Portuguese despite strong regional interest) indicate technical or publishing constraints that have not been addressed.

This case as Markdown · Estimates carry ±30-50% error per title.