Pode
Henchman & Goon · 2020 · $19.99 · Adventure · deal grade B
Measured on 2026-10-02 21:46 UTC, 3 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $983 to $1.5k per month
- Opportunity: $2.0k per month at x1.60 dormancy
- Estimated lifetime owners: 22.8k
- 90% positive across 648 reviews · 11.4 reviews/month
Why it's flagged
- Developer silent for 4.5 years
- Studio inactive: no public activity across 1 tracked titles
- Last discounted 0 months ago, 8 sales in the last 12 months
Analyst notes (AI-assisted)
Note written 2026-08-25; the live figures above take precedence over any numbers in it.
A co-op puzzle-adventure about two sentient rocks navigating a mountain, scored by Austin Wintory, with strong artistic direction and no dialogue.
Pode occupies a quiet niche as a well-received couples' game with solid critical sentiment (90%+) and residual monthly revenue in the low four figures, despite minimal active promotion or developer engagement since 2020. The title's crafted aesthetic, composed score, and co-op positioning make it interesting for a publisher seeking catalog depth in the evergreen indie-couples space, though the studio's ghost status and four concurrent players signal minimal ongoing commercial momentum. Best approached as a steady, low-touch archive asset rather than a revival candidate. Most realistic play: publishing.
- Risk: Developer studio is inactive (no posts in 52 months); any post-acquisition support or updates would require external resource commitment.
- Risk: Couples' and relaxation-focused puzzle games face saturation; unclear whether price point ($19.99) and median playtime (6.2h) justify ongoing visibility investment.
- Risk: No workshop, cloud saves, or trading cards; minimal modern engagement mechanics may limit organic discovery and retention relative to newer releases in the genre.
This case as Markdown · Estimates carry ±30-50% error per title.