DreadOut 2
Digital Happiness · 2020 · $19.99 · Action · deal grade C
Measured on 2026-09-23 13:30 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $1.1k to $1.7k per month
- Opportunity: $1.4k per month at x1.00 dormancy
- Estimated lifetime owners: 74.1k
- 75% positive across 2101 reviews · 13.2 reviews/month
Why it's flagged
- Developer active, last post 1 months ago
- Studio active elsewhere (4 titles tracked), so this one may welcome a partner
Analyst notes (AI-assisted)
Note written 2026-08-22; the live figures above take precedence over any numbers in it.
DreadOut 2 is an Indonesian supernatural horror action game built around folklore and atmospheric level design, with combat mechanics that divide its audience.
DreadOut 2 has shipped 55k units lifetime and earns $1.4k/mo residual, making it a quietly profitable cult title with strong art direction and cultural specificity. However, chronic combat balance issues and technical rough edges have stalled growth: the game peaked early (month 2), runs frequent discounts (10 in 12 months), and maintains only 6 concurrent players. For a revival publisher, the core asset is the Indonesian supernatural IP and visual identity; for a developer acquiring catalog, the modest $238k lifetime net is stable but locked behind unresolved gameplay friction that would require substantial dev cycles to fix. Most realistic play: watch.
- Risk: Multiple reports of resolution-dependent hitbox scaling and frame-window combat tuning issues that break at 4K, suggesting engine or netcode brittleness.
- Risk: Combat-heavy acts (6, 7) generate the most frustration; core loop may not align with the game's art-forward, narrative-driven strengths.
- Risk: Developer last posted 3.2 months ago and studio has only 4 titles on record; capacity for post-launch support or major revision is unclear.
This case as Markdown · Estimates carry ±30-50% error per title.