ResidualPlaybeta Open the radar

3dSen VR

Geod Studio · 2025 · $24.99 · Action · deal grade B

Measured on 2026-09-24 00:00 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $265 to $397 per month
  • Opportunity: $430 per month at x1.30 dormancy
  • Estimated lifetime owners: 6.6k
  • 93% positive across 209 reviews · 1.6 reviews/month

Why it's flagged

  • Developer active, last post 5 months ago
  • Studio active elsewhere (2 titles tracked), so this one may welcome a partner
  • Store page localized in only 1 language(s)

Analyst notes (AI-assisted)

Note written 2026-09-20; the live figures above take precedence over any numbers in it.

3dSen VR converts classic NES games into stereoscopic 3D experiences for VR headsets.

This is a niche but profitable dormant title with extremely positive reception (93% positive) and solid residual revenue, built on a creative technical premise that transforms retro gaming. The core risk is IP: every playable title is Nintendo property, making acquisition or revival of the game impossible without licensing agreements that Nintendo has historically been reluctant to grant. For a publisher or studio, the angle is not the game itself but the technology and expertise, the 3D conversion pipeline and VR adaptation know-how could be valuable for legitimate emulation or official retrospective projects if properly licensed. Most realistic play: licensing.

  • Risk: Every playable game (Super Mario Bros. 3, Zelda II, etc.) is owned by Nintendo; the title operates in a gray area of emulation and IP infringement that could trigger takedown or legal action at any time.
  • Risk: No cloud saves, achievements, or workshop support; minimal localization (single language + 13% untranslated content); playtime sample is extremely small (n=2), so stability and user experience data are thin.
  • Risk: Player base is vanishingly small (1 active now, 2 peak in 30d) and shrinking; no discount activity in 12 months suggests the developer has deprioritized it.

This case as Markdown · Estimates carry ±30-50% error per title.