Creaks
Amanita Design · 2020 · $19.99 · Adventure · deal grade A
- Estimated net residual revenue: $5.8k to $8.6k per month
- Opportunity: $10.8k per month at x1.50 dormancy
- Estimated lifetime owners: 157.6k
- 95%% positive across 6107 reviews · 67.0 reviews/month
Why it's flagged
- Developer active, last post 1 months ago
- Studio active elsewhere (9 titles tracked), so this one may welcome a partner
- Last build shipped 5.5 years ago
- Last discounted 1 months ago, 10 sales in the last 12 months
Analyst notes (AI-assisted)
Creaks is a hand-drawn puzzle-adventure from Amanita Design about escaping a mysterious house through increasingly complex room-based mechanics.
Creaks sits at an interesting intersection: it's generated $677k lifetime from ~158k units at $19.99, maintains 95% positive reviews, and continues earning $7.2k/mo with minimal marketing spend. However, the title has seen only 10 sales over the last 12 months and zero discount activity in the past month, suggesting it has drifted into quiet catalog status. For a publisher seeking to acquire or revive a beloved but dormant indie puzzle game with proven audience appeal and zero live-service overhead, this represents low risk and moderate upside through bundles, regional pricing, or console ports. Most realistic play: revival.
- Risk: Amanita Design's catalog is crowded with similar atmospheric puzzle titles (Machinarium, Botanicula, Samorost), and player reviews reveal fatigue with the studio's other recent releases (Chuchel, Pilgrim), suggesting market saturation risk.
- Risk: Built 66 months ago on likely aging engine; console ports or modern platform support may require significant rework.
- Risk: Review data shows recurring complaint that puzzles are too straightforward and lack difficulty variance, limiting appeal to hardcore puzzle enthusiasts and replay value.
This case as Markdown · Estimates carry ±30-50%% error per title.