ResidualPlaybeta Open the radar

DCL - The Game

Drone Champions AG · 2020 · $29.99 · Action · deal grade B

Measured on 2026-10-02 19:04 UTC, 3 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $976 to $1.5k per month
  • Opportunity: $1.6k per month at x1.35 dormancy
  • Estimated lifetime owners: 37.9k
  • 79% positive across 1127 reviews · 7.6 reviews/month

Why it's flagged

  • Developer silent for 21 months
  • Studio quiet across its whole catalog
  • Last discounted 0 months ago, 6 sales in the last 12 months
  • Proven demand elasticity: x1.3 review velocity during past deep sales

Analyst notes (AI-assisted)

Note written 2026-08-25; the live figures above take precedence over any numbers in it.

DCL - The Game is a drone piloting simulator and competitive esports title launched in 2020 by Drone Champions League.

This title occupies a narrow but genuine niche: drone racing enthusiasts and flight-sim hobbyists treating it as practice software. Residual revenue sits in solid four-figure monthly range despite dormant marketing and minimal active concurrency. The risk is structural: the game depends on Drone Champions League's corporate sponsorship and real-world racing calendar, meaning standalone acquisition is unlikely valuable unless a buyer can inherit or renegotiate that IP partnership. Watch if a drone racing media company or sim-racing consolidator emerges. Most realistic play: watch.

  • Risk: Game is owned by Drone Champions AG and published under their Drone Champions League brand; any acquisition would require rights to the league name, racing format and partner relationships, which may be non-transferable or expensive.
  • Risk: Current concurrency is very low and declining (31 peak in last 30 days); the audience is highly specialized and may not expand without major esports investment or new league seasons.
  • Risk: No cloud save, trading cards or modern community features; the codebase appears static and would require modernization to reach adjacent flight-sim audiences.

This case as Markdown · Estimates carry ±30-50% error per title.