ResidualPlaybeta Open the radar

I hate this game

Pixel Error · 2019 · $1.99 · Indie · deal grade B

Measured on 2026-09-23 12:54 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $200 to $300 per month
  • Opportunity: $475 per month at x1.90 dormancy
  • Estimated lifetime owners: 98.8k
  • 93% positive across 2645 reviews · 23.4 reviews/month

Why it's flagged

  • Developer silent for 6.3 years
  • Studio inactive: no public activity across 1 tracked titles
  • Store page localized in only 2 language(s)

Analyst notes (AI-assisted)

Note written 2026-09-15; the live figures above take precedence over any numbers in it.

A minimalist indie puzzle game with deliberately provocative branding that has quietly maintained strong sentiment despite near-zero active development.

I hate this game occupies an unusual position: 93% positive lifetime sentiment, solid residual revenue of $250/mo, and a devoted international community (especially Russian and Korean players) with zero promotional spend in the last 12 months. The title's longevity and review volume suggest organic word-of-mouth durability. However, the studio appears inactive and the game is priced at a micro-transaction point; the real opportunity is light publishing stewardship, localization completion (Simplified Chinese at 12.6% gap), and testing whether modest marketing reactivation could unlock dormant wishlists without heavy development investment. Most realistic play: publishing.

  • Risk: Developer studio status is inactive; any publishing or revival play requires either direct acquisition of IP or negotiation with a dormant rights holder.
  • Risk: Zero active players and minimal recent review velocity suggest the game has reached natural equilibrium; growth ceiling may be modest without substantial content refresh or marketing.
  • Risk: No cloud save, achievements, or workshop support; basic feature set limits engagement hooks and replayability signals that modern players expect.

This case as Markdown · Estimates carry ±30-50% error per title.