ResidualPlaybeta Open the radar

One Finger Death Punch 2

Silver Dollar Games · 2019 · $7.99 · Action · deal grade B

Measured on 2026-09-26 01:23 UTC, 10 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $142 to $213 per month
  • Opportunity: $337 per month at x1.90 dormancy
  • Estimated lifetime owners: 149.0k
  • 96% positive across 4499 reviews · 4.1 reviews/month

Why it's flagged

  • Developer silent for 4.4 years
  • Studio quiet across its whole catalog
  • Store page localized in only 1 language(s)
  • Last discounted 3 months ago, 6 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-09-20; the live figures above take precedence over any numbers in it.

A minimalist 2D stick-figure beat-em-up sequel built on rapid one-button combat and short, score-chased levels.

One Finger Death Punch 2 holds a loyal niche audience (96% positive, solid lifetime traction of mid-five-figures net) in a genre sparse on indie action games. The studio has gone quiet for over four years without discounting or updating, and current residuals (~$177/mo) suggest steady, if thin, tail revenue. The core risk is that the franchise's appeal is narrower than the original, and the player base is stalling. Watch for a revival angle only if a publisher can identify what drove engagement in part 1 and retrofit it here, or license the IP to a studio with momentum in roguelike/arcade hybrids. Most realistic play: watch.

  • Risk: Player sentiment skews toward preferring the original; the sequel's combo and scoring logic alienates part of the core audience.
  • Risk: Developer studio is fading with no posts in 52+ months and zero discount activity, signaling abandonment of live ops and marketing.
  • Risk: Game is 80 months old with only single-language localization (English); Chinese and Brazilian audiences are present but unsupported by translation.

This case as Markdown · Estimates carry ±30-50% error per title.