Neckbreak
MGP Studios · 2022 · $15.99 · Action · deal grade B
Measured on 2026-10-04 16:09 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $212 to $318 per month
- Opportunity: $358 per month at x1.35 dormancy
- Estimated lifetime owners: 16.7k
- 79% positive across 471 reviews · 2.7 reviews/month
Why it's flagged
- Developer silent for 13 months
- Studio quiet across its whole catalog
- Last discounted 0 months ago, 7 sales in the last 12 months
- Proven demand elasticity: x1.6 review velocity during past deep sales
Analyst notes (AI-assisted)
Note written 2026-09-19; the live figures above take precedence over any numbers in it.
Neckbreak is a top-down action game inspired by Hotline Miami's style, released in 2022 by solo developer MGP Studios.
This title maintains modest but steady residuals at under $300/mo despite zero promotional activity in over a year, suggesting a small, loyal audience that has naturally found equilibrium. The game is not a franchise revival candidate and shows limited growth potential, but the low current player count (2 concurrent, peak 5 in 30d) and absence of developer engagement for over a year indicate the creator may have moved on. For a small publisher or studio seeking catalog filler or a bundling asset, the flat revenue and minimal maintenance burden present a low-risk, low-reward opportunity; for a major acquirer, there is little here. Most realistic play: watch.
- Risk: Genre is crowded; Hotline Miami homages compete for the same small hardcore audience, and this title has not grown beyond a mid-sized niche.
- Risk: Developer has not posted in over a year and studio status is marked fading, suggesting capacity or interest in support is minimal.
- Risk: At 1.5 median hours played and 60% still-playing ratio, retention beyond first session is weak; no workshop support or major feature depth to rebuild engagement.
This case as Markdown · Estimates carry ±30-50% error per title.