ResidualPlaybeta Open the radar

Cricket 19

Big Ant Studios · 2019 · $29.99 · Sports · deal grade A

Measured on 2026-09-23 12:00 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $3.0k to $4.6k per month
  • Opportunity: $7.2k per month at x1.90 dormancy
  • Estimated lifetime owners: 163.0k
  • 92% positive across 4152 reviews · 23.6 reviews/month

Why it's flagged

  • Developer silent for 5.3 years
  • Studio active elsewhere (10 titles tracked), so this one may welcome a partner
  • Store page localized in only 1 language(s)

Analyst notes (AI-assisted)

Note written 2026-08-25; the live figures above take precedence over any numbers in it.

Cricket 19 is Big Ant Studios' official Ashes cricket sim from 2019, built on their established DBC engine with career, multiplayer and licensed broadcast modes.

Cricket 19 sits in a quiet but durable niche: it holds a loyal, small core of players (mostly in South Asia and Commonwealth markets) who treat it as evergreen rather than seasonal, posting fresh reviews at a steady clip and clocking median playtimes near 64 hours. The title generates solid four-figure monthly residuals with minimal promotional spend, suggesting a stable catalog asset for a publisher seeking low-maintenance sports IP, or a candidate for a modest live-service revival if cricket's streaming and mobile momentum continues to climb. Most realistic play: publishing.

  • Risk: The Ashes and broadcast likenesses are licensed from cricket boards and media partners; rights likely expire or require renegotiation, blocking resale or porting without rights clearance.
  • Risk: Save-data corruption reported in player reviews; backend stability and cloud sync robustness should be audited before acquisition or revival spend.
  • Risk: Cricket gaming is geographically concentrated and price-sensitive; Western markets remain a fraction of the install base, limiting mainstream revenue upside.

This case as Markdown · Estimates carry ±30-50% error per title.