ResidualPlaybeta

Ambrosia

Shimobashira Workshop · 2021 · $14.99 · Indie · deal grade B

  • Estimated net residual revenue: $1.3k to $2.0k per month
  • Opportunity: $3.5k per month at x2.10 dormancy
  • Estimated lifetime owners: 84.6k
  • 94%% positive across 2733 reviews · 17.8 reviews/month

Why it's flagged

  • Developer silent for 3.2 years
  • Studio active elsewhere (3 titles tracked), so this one may welcome a partner
  • Last build shipped 4.0 years ago
  • Store page localized in only 3 language(s)
  • Last discounted 1 months ago, 12 sales in the last 12 months

Analyst notes (AI-assisted)

A 2021 indie visual novel by Shimobashira Workshop featuring character-driven storytelling and light puzzle mechanics.

Ambrosia generates $1.67k/mo in residual revenue from a modest but stable 84k-unit lifetime base, with 94% positive sentiment and consistent monthly review activity. The title sits in the profitable long tail of a niche developer's catalog; it's not a blockbuster but holds its floor. Most valuable as a bundling asset or proof-of-concept for Kagura Games' publishing operations, or as acquisition collateral if Shimobashira Workshop itself becomes an M&A target. Most realistic play: watch.

  • Risk: Visual novel genre has saturated indie and anime-adjacent storefronts; Ambrosia lacks the standout polish or novelty that drives discovery in this crowded segment.
  • Risk: Developer posted 38 months ago; extended radio silence raises questions about studio bandwidth and commitment to legacy catalog support.
  • Risk: Marketed as 'early-era' entry to a series, making it vulnerable to franchise cannibalization if later titles launch with better marketing spend or platform visibility.

This case as Markdown · Estimates carry ±30-50%% error per title.