ResidualPlaybeta Open the radar

Say No! More

Studio Fizbin · 2021 · $14.99 · Casual · deal grade B

Measured on 2026-10-05 03:53 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $543 to $814 per month
  • Opportunity: $1.1k per month at x1.60 dormancy
  • Estimated lifetime owners: 70.7k
  • 89% positive across 2920 reviews · 7.3 reviews/month

Why it's flagged

  • Developer silent for 5.0 years
  • Studio active elsewhere (4 titles tracked), so this one may welcome a partner
  • Last discounted 0 months ago, 12 sales in the last 12 months
  • Proven demand elasticity: x2.1 review velocity during past deep sales

Analyst notes (AI-assisted)

Note written 2026-08-25; the live figures above take precedence over any numbers in it.

A narrative-driven casual game where you practice saying 'no' through humorous, bite-sized dialogue scenarios with an indie-film aesthetic.

Say No! More holds steady mid-tier residuals with minimal promotional overhead and strong community sentiment (89% positive), suggesting organic word-of-mouth durability in the casual/feel-good segment. The developer remains active, the title carries no licensing encumbrances, and the dormant discount history implies room for controlled re-engagement campaigns. Best suited for publishers seeking low-risk catalog depth or revival partners testing seasonal evergreen repositioning. Most realistic play: publishing.

  • Risk: Casual genre crowding and sub-100-player concurrent count signal limited viral potential; growth depends on curated placement rather than organic discovery.
  • Risk: Zero discount activity in 12 months may reflect pricing confidence or promotion uncertainty; first campaign response is unproven.

This case as Markdown · Estimates carry ±30-50% error per title.