Blue Fire
Robi Studios · 2021 · $19.99 · Action · deal grade B
Measured on 2026-09-23 13:26 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $764 to $1.1k per month
- Opportunity: $1.3k per month at x1.35 dormancy
- Estimated lifetime owners: 76.4k
- 81% positive across 3112 reviews · 7.7 reviews/month
Why it's flagged
- Developer silent for 18 months
- Studio quiet across its whole catalog
- Last discounted 1 months ago, 9 sales in the last 12 months
- Proven demand elasticity: x2.1 review velocity during past deep sales
Analyst notes (AI-assisted)
Note written 2026-08-25; the live figures above take precedence over any numbers in it.
Blue Fire is a 3D action-platformer hybrid that attempts genre-blending across combat, puzzle-solving and traversal mechanics.
Blue Fire has carved out a modest but stable revenue stream with strong sentiment (88% positive recent) and solid residual monthly income, despite being nearly four years old with minimal developer support. The game's core appeal to platformer fans remains genuine, but the mixed-bag design (attempting too many systems at once) has capped its mainstream reach. Relevant for revival-focused publishers seeking a dormant mid-budget title with pre-built audience goodwill and low acquisition friction, provided they're willing to invest in meaningful mechanical refinement rather than content chasing. Most realistic play: revival.
- Risk: 3D platformer market is crowded; without substantial design tightening, relaunch may struggle to differentiate even with polish.
- Risk: 47+ months since release with no developer posts in 17 months suggests internal capacity constraints or deprioritization; codebase stability and mod-friendliness unknown.
- Risk: Player feedback centers on imprecise hitboxes and unfocused genre mixing, both requiring deep mechanical rework rather than cosmetic updates.
This case as Markdown · Estimates carry ±30-50% error per title.