ResidualPlaybeta

The Lord of the Rings: Gollum™

Daedalic Entertainment · 2023 · $49.99 · Action · deal grade A

  • Estimated net residual revenue: $2.3k to $3.5k per month
  • Opportunity: $6.1k per month at x2.10 dormancy
  • Estimated lifetime owners: 26.4k
  • 40%% positive across 1514 reviews · 9.3 reviews/month

Why it's flagged

  • Developer silent for 3.1 years
  • Studio quiet across its whole catalog
  • Last build shipped 3.1 years ago
  • 45% of reviews come from key activations (excluded from revenue estimates)
  • Last discounted 1 months ago, 11 sales in the last 12 months

Analyst notes (AI-assisted)

A narrative-driven action-stealth game centered on Gollum's perspective in Middle-earth, published by Daedalic Entertainment in 2023.

The Lord of the Rings: Gollum occupies an unusual position: licensed IP from a major franchise, modest but stable residual revenue ($2.9k/mo mid-estimate), and a 40% positive review rate suggesting a dedicated niche audience values its storytelling and immersive mechanics despite technical friction. The game's low mainstream penetration (26k lifetime units, $329k net lifetime) and absence of developer communication for 37 months signal opportunity only if the acquirer can secure IP renewal and commit to targeted QA or narrative content that appeals to the core who stayed. Revival or licensing angles are more realistic than full acquisition. Most realistic play: licensing.

  • Risk: The Lord of the Rings IP is held by Embracer Group (Middle-earth Enterprises); any ongoing commercial rights or rights renewal will require direct negotiation and are not guaranteed.
  • Risk: Players cite persistent bugs and control friction; 37 months of no developer posts suggests active maintenance is minimal, raising porting or fix costs.
  • Risk: At $49.99 with a 40% positive rate and 11 discount campaigns in 12 months, the title shows low elasticity uptake; audience is small and price-sensitive.

This case as Markdown · Estimates carry ±30-50%% error per title.