Alisa
Casper Croes · 2021 · $17.99 · Action · deal grade B
- Estimated net residual revenue: $1.1k to $1.6k per month
- Opportunity: $2.5k per month at x1.85 dormancy
- Estimated lifetime owners: 42.9k
- 89%% positive across 1576 reviews · 11.8 reviews/month
Why it's flagged
- Developer silent for 16 months
- Studio quiet across its whole catalog
- Last build shipped 3.1 years ago
- Store page localized in only 4 language(s)
- Last discounted 1 months ago, 3 sales in the last 12 months
- Proven demand elasticity: x1.3 review velocity during past deep sales
Analyst notes (AI-assisted)
A solitary indie survival-horror throwback inspired by classic Resident Evil, built on retro isometric aesthetics and deliberately archaic controls.
Alisa has quietly generated $193k lifetime on 43k units across three years, maintaining 89% positive sentiment despite low visibility. Monthly residual of $1,327 suggests the title has found a stable, if small, audience that values its faithful homage to '90s survival horror. The single-developer model and fading studio status point to a title ripe for acquisition by a publisher seeking to expand its catalog of niche horror IP, or for a seasoned horror studio to adopt as a potential franchise anchor with minimal friction. Most realistic play: acquisition.
- Risk: Niche appeal (survival horror purists) limits ceiling; mainstream horror audiences gravitate toward modern mechanics and AAA production values.
- Risk: Solo developer background suggests limited capacity for post-launch support, multiplayer, or live-service engagement that would unlock growth.
- Risk: Player reviews cite control friction as a friction point; any revival would require UI/UX modernization that risks diluting the retro formula that fans appreciate.
This case as Markdown · Estimates carry ±30-50%% error per title.