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Nickelodeon All-Star Brawl

Ludosity · 2021 · $49.99 · Action · deal grade B

Measured on 2026-09-23 11:55 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $1.9k to $2.8k per month
  • Opportunity: $3.8k per month at x1.60 dormancy
  • Estimated lifetime owners: 173.0k
  • 70% positive across 5669 reviews · 7.6 reviews/month

Why it's flagged

  • Developer silent for 3.6 years
  • Studio inactive: no public activity across 2 tracked titles
  • Last discounted 1 months ago, 8 sales in the last 12 months
  • Proven demand elasticity: x2.6 review velocity during past deep sales

Analyst notes (AI-assisted)

Note written 2026-08-22; the live figures above take precedence over any numbers in it.

A Nickelodeon-branded platform fighting game released in 2021 by Ludosity, built on popular cartoon IP with mechanics similar to Super Smash Bros.

Nickelodeon All-Star Brawl has generated $1.7M net lifetime revenue on 138k units and still earns $2.4k/month despite zero discounting in 12 months and a dormant studio. The licensed IP and established monetization ($49.99 base + 5 DLC packs) make it an acquisition candidate for a publisher with live-service capability, though online multiplayer collapse and dev silence since launch (42 months) present execution risk. Best angle is acquisition by a fighting-game specialist or Nickelodeon licensee willing to revive or consolidate the player base. Most realistic play: acquisition.

  • Risk: Game depends on Nickelodeon IP licensing agreement; rights holder must approve any balance changes, content updates, or revival strategy, and renewal terms are unknown.
  • Risk: Online multiplayer is functionally dead (4 players now, 6 peak in last 30 days); revival requires either aggressive netcode overhaul or pivot to local-only positioning.
  • Risk: Platform fighter market is saturated and dominated by Nintendo Switch; Steam player base for this title has not recovered since 2021 launch despite no price drops, suggesting weak organic demand.
  • Risk: Developer is marked inactive (42 months since last dev post); acquiring studio must be prepared to assume full engineering and content ownership.

This case as Markdown · Estimates carry ±30-50% error per title.