ResidualPlaybeta

Nickelodeon Kart Racers 3: Slime Speedway

Bamtang Games · 2022 · $49.99 · Racing · deal grade B

  • Estimated net residual revenue: $1.2k to $1.7k per month
  • Opportunity: $3.1k per month at x2.10 dormancy
  • Estimated lifetime owners: 6.5k
  • 65%% positive across 283 reviews · 4.7 reviews/month

Why it's flagged

  • Developer silent for 3.9 years
  • Studio quiet across its whole catalog
  • Last build shipped 3.9 years ago

Analyst notes (AI-assisted)

A Nickelodeon-branded kart racer for console and PC featuring Nick characters and slime-themed tracks.

Nickelodeon Kart Racers 3 sits in a quiet zone: licensed IP, modest but stable residual revenue ($1.45k/mo mid-estimate), and zero promotional activity since launch 46 months ago. The title has earned $80.6k lifetime on ~6.5k units, suggesting it satisfied a niche audience but never scaled. Acquisition is blocked by the IP license; revival via publisher GameMill is the only realistic path, contingent on Nickelodeon license status and willingness to fund online-mode fixes and regional localization (25% Russian gap signals untapped Eastern Europe demand). Most realistic play: revival.

  • Risk: Nickelodeon license agreement with GameMill Entertainment likely has expiry, renewal, and minimum-sales clauses; full terms unknown and are non-negotiable by third parties.
  • Risk: Online matchmaking is reportedly barren; players cite blocked achievements and character unlocks tied to multiplayer, creating a negative spiral where single-player content feels incomplete.
  • Risk: Licensed kart racers have a narrow window; post-launch silence (no discounts, no dev posts in 46 months) suggests publisher deprioritized the title, and competitor Mario Kart dominates the category.
  • Risk: No evidence of post-launch patches or server maintenance; online infrastructure may be dormant or unsustainable.

This case as Markdown · Estimates carry ±30-50%% error per title.