ResidualPlaybeta Open the radar

OHV

Przemysław Hadała · 2024 · $24.99 · Indie · deal grade B

Measured on 2026-10-02 15:09 UTC, 3 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $2.1k to $3.2k per month
  • Opportunity: $3.5k per month at x1.30 dormancy
  • Estimated lifetime owners: 52.2k
  • 90% positive across 1337 reviews · 14.6 reviews/month

Why it's flagged

  • Developer active, last post 2 months ago
  • Store page localized in only 2 language(s)
  • Last discounted 0 months ago, 2 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-08-30; the live figures above take precedence over any numbers in it.

OHV is an early-access life simulator set in 1990s Poland, developed by a solo indie creator.

This is a quiet, niche title with exceptionally strong community sentiment (90%+ positive) and solid residual monthly revenue despite minimal marketing spend and a tiny concurrent player base. The game occupies an underserved cultural niche (Polish 90s setting) that has resonated with a devoted audience. For a small publisher or IP house seeking catalog depth or a developer looking to acquire a complete, polished indie asset with low friction, this represents good value; for larger studios, the opportunity is limited unless revival or localization investment aligns with regional expansion plans. Most realistic play: acquisition.

  • Risk: Early-access status and solo-developer model create uncertainty around completion timeline and long-term support commitments.
  • Risk: No cloud saves, workshop support, or trading cards suggest light feature depth; localization gap (24% untranslated, Russian is largest gap) may limit growth in key markets.
  • Risk: Extremely low concurrent players (peak 30d: 35) indicates limited discoverability; future growth depends heavily on post-EA launch visibility or targeted regional marketing.

This case as Markdown · Estimates carry ±30-50% error per title.