Moon Mystery
Cosmoscouts · 2024 · $19.99 · Action · deal grade D
Measured on 2026-10-03 01:32 UTC, 3 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $312 to $468 per month
- Opportunity: $390 per month at x1.00 dormancy
- Estimated lifetime owners: 22.0k
- 65% positive across 721 reviews · 2.7 reviews/month
Why it's flagged
- Developer active, last post 0 months ago
- Last discounted 0 months ago, 9 sales in the last 12 months
Analyst notes (AI-assisted)
Note written 2026-09-19; the live figures above take precedence over any numbers in it.
A 2024 action game about lunar exploration and dimensional rifts that shipped with narrative clarity issues and technical instability.
Moon Mystery sits in the quiet zone: residual revenue is modest (solid three-figure monthly range) but not trivial, and the studio is active. The core problem is not abandonment but poor execution at launch, narrative gaps, glitches, and a mismatch between premise and payoff. For a small publisher or revival-minded team, the IP is clean, the price point is reasonable, and player frustration stems from fixable design and communication failures rather than fundamental design. This is a 'rescue and refocus' candidate, not a corpse. Most realistic play: revival.
- Risk: Active bug reports and glitch complaints suggest underlying stability issues that will compound without engineering investment.
- Risk: 64% positive rating masks severe player sentiment decline (negative swing of 18.6 points recent vs. historical); community perception of narrative incoherence is entrenched.
- Risk: Single-title studio with limited post-launch communication cadence (one dev post per year) signals resource constraints or disengagement.
This case as Markdown · Estimates carry ±30-50% error per title.