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Beloved Rapture

Rapturous Studio · 2024 · $19.99 · Adventure · deal grade B

Measured on 2026-09-23 23:29 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $298 to $448 per month
  • Opportunity: $485 per month at x1.30 dormancy
  • Estimated lifetime owners: 9.6k
  • 83% positive across 282 reviews · 2.6 reviews/month

Why it's flagged

  • Developer active, last post 0 months ago
  • Store page localized in only 1 language(s)

Analyst notes (AI-assisted)

Note written 2026-09-18; the live figures above take precedence over any numbers in it.

A pixel-art adventure RPG built in RPG Maker with strong visual polish and narrative focus, released in 2024 by an independent studio.

Beloved Rapture sits in a quiet but stable position: modest residual revenue around $372/mo, an 83% positive rating, and active developer engagement suggest a title with genuine craft that has found its audience. The core risk is scale: current player base is very small and growth signals are muted. This is not an acquisition target, but a strong candidate for quiet publishing partnerships, localization expansion (notably toward Brazilian Portuguese), or revival marketing if your catalog needs curated indie titles or if you can unlock distribution channels the current publisher has not reached. Most realistic play: publishing.

  • Risk: Peak concurrent players remain low (18 in last 30 days) and still_playing_pct is zero, suggesting limited retention or a very small initial playerbase that has largely cycled through.
  • Risk: Built on RPG Maker, which carries perception baggage in mainstream circles despite strong execution here; engine limits may constrain scope for sequels or major revisions.
  • Risk: Single-title studio with one DLC; no post-launch content roadmap visible, and sentiment has declined 9.8 points year-on-year despite positive current reviews.

This case as Markdown · Estimates carry ±30-50% error per title.