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A Quiet Place: The Road Ahead

Stormind Games · 2024 · $29.99 · Action · deal grade A

Measured on 2026-10-02 09:08 UTC, 4 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $6.4k to $9.7k per month
  • Opportunity: $10.9k per month at x1.35 dormancy
  • Estimated lifetime owners: 93.8k
  • 75% positive across 2557 reviews · 36.7 reviews/month

Why it's flagged

  • Developer silent for 22 months
  • Studio active elsewhere (3 titles tracked), so this one may welcome a partner
  • Last discounted 0 months ago, 10 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-08-25; the live figures above take precedence over any numbers in it.

A licensed stealth-survival action game set in the A Quiet Place cinematic universe, where players navigate sound-triggered creature encounters as a pregnant, asthmatic protagonist.

This 2024 Saber Interactive title is generating solid four-figure monthly residuals despite dormant developer communication and mixed player reception, indicating durable licensed-IP appeal outweighs weak core loop design. The game's core friction, repetitive stealth pacing, resource scarcity tied to character asthma, scripted rather than dynamic threat behavior, has driven away hardcore players but retained a baseline audience drawn to cinematic narrative and franchise recognition. For a publisher or acquirer, the opportunity lies in seasonal sales cycles and bundle play rather than revival; for a licensor (Paramount), the value sits in catalog completeness and IP extension rather than profit center. Most realistic play: licensing.

  • Risk: Title depends on A Quiet Place film IP held by Paramount; any continued support, sequel, or revival requires rights renewal and studio alignment on creative direction.
  • Risk: Player reports of persistent optimization issues (gamma/tint, ray-tracing stutters) remain unaddressed despite 21 months since launch and near-zero developer posts in the last 21 months.
  • Risk: Core loop fatigue evident in reviews: players cite the asthma mechanic and slow pacing as tedious rather than tense, and monster AI perceived as scripted rather than intelligent, limiting replayability.
  • Risk: Current player count (15 concurrent, 52 peak 30d) reflects a title that has shed most of its launch audience; residual revenue depends on periodic discounting (10 promos in 12 months) rather than organic retention.

This case as Markdown · Estimates carry ±30-50% error per title.