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Clone Drone in the Hyperdome

Doborog Games · 2024 · $19.99 · Action · deal grade B

Measured on 2026-10-05 08:54 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $784 to $1.2k per month
  • Opportunity: $1.3k per month at x1.30 dormancy
  • Estimated lifetime owners: 42.0k
  • 91% positive across 1096 reviews · 6.7 reviews/month

Why it's flagged

  • Developer active, last post 3 months ago
  • Studio active elsewhere (2 titles tracked), so this one may welcome a partner
  • Store page localized in only 1 language(s)
  • Last discounted 0 months ago, 9 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-09-01; the live figures above take precedence over any numbers in it.

A VR sword-fighting action game where players slice robot enemies in a arcade-style progression tower, built by small indie studio Doborog Games.

Clone Drone holds a quiet but dedicated VR audience with strong sentiment (88.6% recent positive) and solid residual revenue of roughly $1.8k/mo. The title's compact install base, minimal localization, and long gap since last meaningful discount (14+ months) suggest dormant rather than abandoned status. This is a specialized play for VR publishers or revival-minded acquirers willing to invest in content updates and marketing to reactivate a mid-sized owner base that still values the core mechanic. Most realistic play: revival.

  • Risk: Heavy VR-platform dependency limits addressable market; PC VR hardware adoption remains niche.
  • Risk: Median playtime of 9.1 hours suggests content depth may not retain players beyond initial arc; replay or endgame engagement unclear.
  • Risk: Single-language localization (English only) and 100% localization gap rule out international growth without translation effort.

This case as Markdown · Estimates carry ±30-50% error per title.