Goodbye Deponia
Daedalic Entertainment · 2013 · $19.99 · Adventure · deal grade B
Measured on 2026-09-23 13:16 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $1.3k to $1.9k per month
- Opportunity: $2.6k per month at x1.60 dormancy
- Estimated lifetime owners: 156.0k
- 89% positive across 2602 reviews · 15.2 reviews/month
Why it's flagged
- Developer silent for 11.1 years
- Studio quiet across its whole catalog
- Last discounted 0 months ago, 11 sales in the last 12 months
- Proven demand elasticity: x1.4 review velocity during past deep sales
Analyst notes (AI-assisted)
Note written 2026-08-22; the live figures above take precedence over any numbers in it.
Third installment in Daedalic's Deponia point-and-click adventure series, following protagonist Rufus through absurdist puzzle-driven storytelling.
Goodbye Deponia remains profitable at ~$2/mo residual revenue on a modest $665k lifetime take from 155k units, sustained by 88% positive reviews and a devoted franchise fanbase. The series sits dormant post-2013 with minimal dev engagement, making it a candidate for catalog acquisition by publishers seeking proven IP with strong critical positioning in the adventure genre, or for revival if original narrative threads remain unexploited. Most realistic play: acquisition.
- Risk: Point-and-click adventure market remains niche; sales_12m shows 11 discount runs in 12 months, suggesting aggressive price elasticity management to maintain visibility.
- Risk: Studio status marked fading with zero developer posts in 132 months; franchise momentum and fan engagement may erode without active creative stewardship.
- Risk: Build is 118 months old; no recent updates signal potential compatibility drift on modern platforms or player expectation misalignment.
This case as Markdown · Estimates carry ±30-50% error per title.