ResidualPlaybeta

Goodbye Deponia

Daedalic Entertainment · 2013 · $19.99 · Adventure · deal grade A

  • Estimated net residual revenue: $2.1k to $3.2k per month
  • Opportunity: $5.6k per month at x2.10 dormancy
  • Estimated lifetime owners: 154.6k
  • 89%% positive across 2585 reviews · 24.8 reviews/month

Why it's flagged

  • Developer silent for 11.0 years
  • Studio quiet across its whole catalog
  • Last build shipped 9.8 years ago
  • Last discounted 1 months ago, 11 sales in the last 12 months
  • Proven demand elasticity: x1.7 review velocity during past deep sales

Analyst notes (AI-assisted)

Third installment in Daedalic's Deponia point-and-click adventure series, blending absurdist German humor with character-driven storytelling and puzzle design.

Goodbye Deponia sits in a quiet but stable market: 88.8% positive Steam reception, $2,667/mo residual revenue, and consistent micro-spikes in velocity over 24 months suggest dormant but durable appeal among adventure-game enthusiasts. The franchise retains cultural cachet ("kings of modern Point and Click"), yet the developer has posted nothing in 131 months and the studio is fading. For a publisher with existing adventure-game distribution or a studio exploring catalog depth in a presently underserved genre, the three-game series represents low-risk IP consolidation; for Daedalic itself, it may be worth examining why a well-reviewed trilogy generates only 11 sales per year. Most realistic play: watch.

  • Risk: Point-and-click adventure genre remains niche; lack of developer communication (131 months) signals no active support or sequel roadmap.
  • Risk: Trilogy structure creates dependency on prior entries; standalone appeal limited without narrative context.

This case as Markdown · Estimates carry ±30-50%% error per title.